
well, I find them too repetitive - we're already kinda limited harmonically by the original, even if we expand the segments/melodies. )))Īgain, really enjoyed playing with this. that means the rest is just so well made, I can't think of anything else.

so yea, one wrong note in probably most recognizable riff in the whole Doom soundtrack simply bothers me.īut, maybe it's a good thing I'm picking on such relatively small issue. but then, it would be perfect.Ĭonsidering that original Doom music was basically variations on different metal songs, I think that having some liberty in IDKFA is good - as long as there are iconic riffs/melodies we're so used to, solos or added fragments fit really well in the mood.īeing a musician I'm picky when it comes to these things. Just my two cents, I doubt it's even worth messing with the whole piece just for two notes. So, maybe altered riff was a deliberate choice? Though, if playing with main riff, it would be nice that at least this riff is preserved in it's original form. But now that I'm listening more, it seems you took quite a liberty to play with original theme, which is nice and interesting. Same happens to the riff on different steps too (so starting from B and from A). Anyway, cheers and thanks for the great soundtrack :) I hope you don't mind I'm bitching about this, but in this case it's really noticeable. I double checked with original to be 100% sure, and there's definitely B natural and C as the last two notes.


I felt there's something off, after listening to the original soundtrack a lot, it's kinda annoying. See, in the first measure (if you count the guitar as 16th notes), when melody descends all the way to B-flat, the two last notes in this measure should be B natural and C while in the sountrack it's repeated B-flat and then B natural. I mean that's most likely small overlook, but it would've been great if you fixed E1M1.
